Project Civilization

Java IP
play.project-civilization.org
Bedrock
104.230.98.109:19132
Site Web planetminecraft.com
Discord Discord
Statut Online
Joueurs8/50
Dernière Ping13 minutes 21 seconds ago
Version 26.2
Type Economy Geopolitical Survival
Emplacement United States
Partager
Rang333
Score15
Dernière mise à jour04 Sep 2026
Date d'inscription27 Jul 2026
Project Civilization

1. Organizations, this a custom in house system allowing you the ability to create any type of organization system, this could be a company, a religion, political party, government, gang etc!
2. Skills, players have 9 different skills to level up to gain perks which allow them to do things others cant! Currently there is 67 perks to unlock!
3. Lockpicking & Hacking, players can break into chests and doors using the custom lockpicking system!
4. Farming is overhauled to be more interesting! Manage fertilizer, water levels, weeds pests etc. Some crops grow better in specific areas!
5. Custom billing system, you can write a bill to anyone for anything and call it anything you want! Great for running a business or service.
6. Custom restraining and frisking system. Players can restrain each other and frisk them to see their inventory!
7. Knockout & Death, instead of dieing players are knocked out, theyll stand up after sometime unless they are dealt enough damage do bleed them out.
8. Food expires, but not in an annoying way, food will always stack as normal and it takes a long time for food to decay! You can also preserve it using various methods.
9. The entire server has mechanics to constantly sink resources from the server, all of which players use as well. So item inflation should actually not occur here! Your iron will be worth something!
10. Custom map, the map is a custom one, with some resource modifications, want gold? Head to the dessert, need diamonds, find a giant mountain.
11. Animals only spawn naturally in certain parts of the map! Youll have to travel to them to obtain them all!
12. RP Mechanics to back natural RP. RP is not forced but encouraged!

Joueurs en ligne – Les dernières 24 heures

Change Logs
29 Jul 2026

Additions

  • Horses travel 25% faster on grass and dirt paths.
  • Players travel 10% faster on dirt paths and 15% faster on concrete.
  • /rent, has been added. This will rent the property your standing in. Useful for onboarding new players.
  • Governments can now set a default finance org to be used for creating properties. Its in the finance button, then select a role then you can select it to make it default. Any newly created porperties will be assigned to send any money generated to said role.

Changes

  • Anvil Smithing Buff! Using anvils also has a 66% chance to prevent anvil damage!
  • Bricks are now sorted into their own family.
  • Wheat now expires every 2 days instead of every day.
  • Tweaked world reclamation, it is a bit more chance based. Roofs wont instantly collapse, and there is a new persistent threshold, so the chances of decay drop to 1/3 when below this amount allowing for ruins to exist long term but to still slowly decimate over time. This also has the side effect of roads and mines lasting a little longer so long as both are not huge.
  • The /property info shows less information now to non government officials.
  • The rent duration is now present on the for rent icon as well (useful for non government officials)
  • Sub properties button doesn't appear unless there is sub property.
  • Property codes no longer show for non government officials unless it has a code.
  • The stockpile chest icon only appears in /p info if you can manage stockpiles for the property.
  • The grant, seize, freeholder, receiving and restriction buttons were moved down in the menu to reduce clutter for government officials.
  • Property Restrictions via roles only show if you have the permission to change it or it is a restricted property type.

Fixes

  • Enchantments now show properly in shops rather then showing as Enchanted Book
30 Aug 2026

**Additions**
- Mythic quality is the last quality to be added, it is possible to get this from smithing albeit very rare.
- You can now get quality on Maces via #"🔨Advanced Smithing🔨"

**Changes**
- The mace can now have quality on it if you melt down the heavy core in a bloomery and fully smith the item. (No breeze rod needed) there is a corresponding mould to go with this craft.

**Fixes**
- Fixed a few smithing issues and changed various things.
- Potential fix for livestock not ticking.

31 Aug 2026

Changes

  • The Lost (Crypt boss) has rock armor on its last stage.
  • The Lost has 2x the rock armor. (Takes 4 fully charged netherrite pick attacks to break armor now)
  • The Crypt mobs no longer drop vanilla items. This was printing bones and spiders eyes. The boss drops are the point of this dungeon and there is some mobs that will continue to drop items.

Fixes

  • Rock armor creature damage scales with damage dealt. So spamming left click is far less effective now.
  • Rock armor creatures no longer take damage when their rock armor is active from other damage sources like fall damage, magma etc.
  • Adjusted the range of fire ring ability used by beast. (The Lost has a much smaller fire ring) The visual also matches their increased range.
01 Sep 2026

Changes

  • Sorting stock days has been renamed to most and least days and is inverted.
  • Bamboo family added to infrastructure upkeep
  • Cactus & Netherwart are now exempt from infrastructure upkeep.
  • Peony added to the flower family for upkeep.
  • You can now trap animals once more.

Fixes

  • You can use enchanted, damaged named items etc for making moulds, so long as the base material is the same!
  • Fixed hoe tools from not giving bonus drops.
  • Fixed an issue with watering can filling.
03 Sep 2026

**Fixes**
- Fixed an issue with moulds.
- Fixed an issue with killing mobs dropping no loot.
- Fixed a major issue with property 

**Notes**
- I am focusing on bugs still, however, i am pivoting towards world clues now / detainment.

(No Restart Required)

04 Sep 2026

Changes

  • Siege TNT will now not have gravity when placed, this should allow raiding vertically.
  • The Click Here text for properties also mentions the command for /p info
  • A colored name title has been added.

Fixes

  • The battlepass now gives minecraft exp again!
  • Raincaller has been fixed thank you @Brick!
  • Hostile drops should be fixed and drop the correct items and amounts now.