The project is a competitive Survival event hosted on a Minecraft server. Players can build, explore, and survive, but there are no land protections — meaning players can steal and kill outside the spawn area. This adds an extra level of challenge, as dying or being attacked can make completing missions much harder. The lore starts with a damaged spawn in the middle of nowhere, which players must gradually rebuild by completing missions from the quest board. Each mission contributes to improving the spawn and unlocking new future events and features. The server includes a skills and leveling system, making mobs stronger and survival more difficult as players progress. Each day offers 12 missions: 4 easy 4 medium 4 hard Each mission gives points and in-game currency: Easy → 200 coins Medium → 500 coins Hard → 700 coins Players can earn up to 12 points per day, reaching a total of 168 points over the 14-day event. There will be two main leaderboards: Players with the most mission points. Players with the most accumulated coins. This creates two types of competition — one focused on mission completion and another on strategy and efficiency. Suggested prize system: 1st place → $100 2nd place → $50 3rd place → $30 4th-10th places → $15