Rootbound
Votar por servidor
| Connect | Connect |
| IP del Servidor |
rootboundrpg.com
|
| Bedrock |
|
| Sitio Web | |
| Discord | Discord 0 |
| Estatus | Online |
| Jugadores | 1/40 |
| Mapa Actual | |
| Ultimo Ping | 34 minutes 19 seconds ago |
| Versión | |
| Tipo | Abilities Farming Skills Land Claim Achievements Casual |
| Ubicación | United States |
| Cuota | |
| Rango | 442 |
| Puntaje | 54 |
| Ultima Actualización | 20 Aug 2026 |
| Fecha de Ingreso | 16 Jul 2026 |
ROOTBOUND; Custom Progression Survival
26.2 and NO P2W - Loaded with Custom Plugins amidst a Vanilla Server!!
Rootbound is a survival server built around the idea that Minecraft is more fun when there’s always something else to work toward. It still plays like survival Minecraft, but there’s a huge layer of custom progression underneath it. This is a love letter to roguelike progression games, where the randomized skill tree + town builder system is 100% different for every single player.
Some of what we’ve built:
60 progression ranks with increasingly difficult requirements and rewards
Now 12+ skills with persistent XP and levels
Randomized talent trees that let players build their character differently
Custom Tools that earn fragments, gain upgrades, and evolve as you use them
Rare Armour Drops that can be combined up to 32 times to make top-tier gear (become a walking beacon, and then some)
Randomized Missions and Contracts with long-term progression rewards
Mastery systems for Farming, Mining, Lumber, Combat, Fishing, and more
Custom fishing with dozens of fish, rarities, trophies, species mastery, Fishing Missions, and an upgradeable Rootbound Rod
Claim NPCs including The Blacksmith, Alchemist, Quartermaster, and Angler. These NPCs can be upgraded, unlock shops, utilities, passive bonuses, and progression
Player claims, homes, warps, player warps, and chest shops
Server-wide Boons players can purchase for everyone
React games, leaderboards, milestones, rewards, and plenty of smaller systems
Lots of progression designed for both casual players and people who really enjoy grinding
No Pay-to-Win
Rootbound is not built around selling progression. It’s what I personally think ruins servers these days.
Ranks, skills, tools, talents, NPC upgrades, money, and progression are earned by actually playing the server, and getting those rewards and achievements with well-spent time and goal-getting.
Still in Beta
I am updating Rootbound whenever my brain decides to start moving quickly. (which, surprisingly, is pretty often lately!)
New features are being added regularly, existing systems are constantly being polished, and player feedback has a real impact on what gets worked on next.
The community is still growing, so this is a good time to get established early and be part of where the server goes.
If you like Vanilla Survival Minecraft but want a lot more progression, goals, upgrades, and things to discover, come check out Rootbound!