How it works and your privacy
How to vote and skip Human Verification
- Click on one of the social buttons and connect.
- You are required to solve only the first puzzle to verify your social login.
- Enter your in-game username if required.
- Click You may vote every 12 hours with the same in-game username and/or IP address.
Easy voting processCast you vote with JUST ONE CLICK, you are no longer forced to solve annoying verification puzzles and captchas to prove that you are human.
For your convenience, you may stay logged in for 30 days. After 30 days you can re-log with just a simple click on same network as our application is already authorized. If you want to delete our login cookie, simply log out.
Your privacy is very important to usWe do not collect any personal information from your social profile Please connect to vote to help us stop bots, cheaters and make the voting process fair. To do this, we set a secure cookie based ONLY on confirmation from the social network that your profile is valid.
Vote für Server
|Typ||Arenas Battlegrounds Crossfaction Friendly Staff Instant 85 PVP PvE Bounty Hunter Custom Events Custom Scripts|
|Letztes Update||29 Aug 2022|
|Beitrittsdatum||02 Jul 2022|
Your report has been sent to TopG Team.
Warshard - Sanctuary
Sanctuary is an instant level 85 realm that mainly focuses on PvP*.
We're a team of 5 experienced developers who have had enough time with the WoW emulation scene to know how to work properly, where to go when we need something and who should we contact even in the most extreme cases.
Each of us has his/her own field of expertise and together we form an excellent team that can cover multiple timezones, and if we put enough time & effort into something - it will be wild. From basic to the most extreme core development, custom core development, DBC & retroporting knowledge, custom outside relations, detailed analytical view & the ability to have an open mind, as well as the ability to learn from mistakes (not only our own) and have an established workflow and roadmap makes us an amazingly efficient team of developers who are interested in one thing - an amazing server.
Our server is located in Germany and is powerful enough to support a large community, to say the least.
With many Cataclysm servers being an obvious pay-to-win, providing low-quality content, lack of security or proper maintenance, or all of the mentioned combined, Warshard is here to make things different. We aim to lead in the industry by setting an example of community-driven server, enjoyable gameplay, consistent growth & dedication, and community feedback above all for future content.
We're here for the long-term and we're here to stay with our community by our side, for our community.
Pay to win is a curse that should've never stepped into the private server scene, to begin with. We're not greedy and will never offer pay-to-obtain gear items, buffs, staff ranks, access, or anything of this sort.
We don't plan on slowing down and intend to hire the best at each individual business as long as we need to in order to provide the best experience we can.
We don't leave jobs undone and will never stay out of touch or be unrealistic and make false promises or provide unrealistic dates.
At the end of the day, our goal is very simple - we want a community that enjoys our private server and we want them to thrive with excitement, happiness, and satisfaction.
In addition to our promise, we would also like to have the ability for players to enjoy custom systems they've not seen anywhere else. From custom self-made systems to having every possible fix within a significantly shorter period of time than any other server, a stable & efficient base, a motivated development team & administration, and generally high-quality content by all means. That alone should be enough for most servers, but that too is not enough for us.
We would always want to hear what the community has to say and what should we do next is entirely up to the community!
Have we mentioned the fact players will be able to earn money from playing the game?
*We do plan on expanding PvE once we got all the systems we want to implement fully operational. You can read all about our roadmap on our roadmap page on our site.