05 Oct 2025
Whoa! Sorry been some time since a bug fix report, we have been crushing them behind the scenes. This is in no order on when completed!
* Fixed damage or deaths happening when the player isn't in control of there character, this relates to. - Loading into the server and waiting for server packs to load. - Loading into cut-scenes for certain quests or story boards. - Server soft reloads, where the server reloads but doesn't kick you.
* Fixed the online map! - Now shows players claimed land correctly, it used to be a few blocks off... - Now shows players beds instead of the black banners.
* Fixed mobs stack & Lag. - Removed all mobs from the mob stack lib. Meaning mobs no longer stack! - Implemented optimized SQL handling for better performance and improved data security. - Boosted max render distance from 12 to 16! Now you can view more of the world.
* Fixed world gen 2.0 plus /rtp. - World gen 2.0 is the last world gen we'll do. - The world border has been removed, making the server fully explorable without limits. - /rtp now takes you between 1000 and 50,000 blocks from your location. - Fully re-coded the structure system for world gen 2.0 to stop villages spawning in silly locations. - Added all missing biomes from 1.0, now 2.0 world gen provides every vanilla biome plus the 30+ extra's we made.
* Fixed roles & perms. - Default ranks can no longer use Ranked perms. Like /nick. - Default ranks can now use /rewards - Paid ranks now receive every reward right away after purchase.
* Coin's & /coinshop - /coinshop now longer sells items that have been removed. - Exploit that enabled people to dupe coin shop items has been patched. |