Original Gamers is in Season 1. One network, two servers: an SMP and a Prison.
The SMP is survival with a player economy. You mine, sell, claim land, and trade on the auction house. Pay other players directly. Points are separate from cash. The point shop is for gameplay, not donor ranks.
Teams are the long grind. Make one, invite people, and level it by playing: breaking blocks, fighting, and staying on. More members means faster team XP. Levels cap at 250. At level 5 the team unlocks a tag that shows after your rank. Tags are short, unique, and blocked if they are not allowed. Owners run members, invites, kicks, the team home, the tag, and a team vault for money and claim blocks from one menu. Team chat is its own channel.
Boards track who is ahead. /lb opens them. Money, kills, deaths, playtime, blocks placed, blocks broken, mobs, and team level each have their own top. PvP is a duel: /duel to fight, /leave to get out.
Public chat is filtered. A slur still shows for the person who sent it, marked blocked and why. Nobody else sees it.
Prison is the other side of the network. Rank through the mines, play the chat games, and compete on a server built for that loop instead of claims and teams.
Same name, same season, two ways to play.